Crononology of The Making a Program part 2
1. Definition Problems
Programmers generally get a job based on a problem. Before a program can be designed to roperly resolve some problems, problems that occur must be known and are good with detail the requirements to get the input and output.
A definition that is clearly part of the settlement of the problem. Programming a computer to include the first program mendefiniskan before making a settlement of the problem.
let's we define a sample problem :
" Create a program that displays how many times a name showed on a list ".
1.1 Analyzing of Problems
Once a problem are adequate, the most concise and efficient in the resolution should be ormulated. Generally, the next step includes solving the problem becomes some of the small and brief.
- Examples of problems:
Showing emergence of a number of names on the list
- Input on Program:
Name list, the name will be searchable
- Output From Program:
The likelihood that the number of searchable names